Posts Tagged ‘Gaming’

Bring On the Battlefield!

Thursday, October 25th, 2007

I’ve been taking a break from Metroid Prime III: Corruption for a while, but I think I’d better get back in there and finish it up before October 29th.  That’s the day that Batallion Wars II comes out, and I’ve been looking forward to that one since before the system came out.

Bionic Arm and Arm

Tuesday, October 16th, 2007

It’s not often you can tie together video games and prosthetic limbs into a single posts, but both these things crossed my screen today, and in light of my previous post, I’m feel pro-bionic anything right now.

On the entertainment side of things, Capcom is bringing the Bionic Commando franchise onto the PS3, Xbox 360, and PC. The new art style they’ve seemed to take with it is pretty good, especially that wicked looking arm.

Of course, it’s not quite as awesome as the work Dean Kaman and his people are doing on behalf of DARPA’s robotic prosthetic arm project. I dare not think what those who lose limbs on the battlefield have to endure, but it’s good to know that there are still those who strive to try and improve their quality of life.

Satisfaction, in all shapes and forms

Wednesday, August 29th, 2007

Time for the bi-monthly blog post that has become tradition around these parts. And this time let’s see if I can give a bit more than a little bullet list.

Say Hello to LimeSpot

LimeSpot

On the professional side of things, there’s been some launches of note. For one, the hard work of those I’m in the trenches with every day came to fruation as Lime Spot came into being. Wondering what it all is? So are we (kidding!).

For now, it’s little more than another social networking site without as many features, but that’s soon to change and at a fairly fast clip. More importantly for the moment, it is also the new engine under the hood of the LimeWire Music Blog, as you can tell by that stylish new gray bar that tops the site.
Big ups to Dave, Michael, Jorge, Amy, Ryan, and Eric for the fantastic job building this all from scratch. I am truly humbled to be associated with you all.

I can not say this enough!

Speaking of the LimeWire Music Blog

LimeWire Music Blog

…it has been sent to the tailors for some changes to its threads. I’m responsible for that little bit (and there’s still much to shine, believe me!). That lovely masthead sketch is by far my favorite aspect, and it’s the first thing I’ve ever created with the aid of my Wacom tablet that I’m proud to put my name on. I fear that might feed my ego to the point where I might actually think I can…draw…or something.

Don’t forget the fun and games!

Now don’t go getting the idea that it’s been all work for me, no sir-ree! I’ve made sure I’ve had my share entertainment. Like catching an Allman Brothers concert at the PNC Bank Arts Center and two separate tapings for the upcoming season of Comedy Central Presents. I’ve even got plans to (finally!) check out Bustle in Your Hedgerow tomorrow night, which will rock me with the time tested sounds of Zepplin being jammed out by four of the most talented musicians from other groups I love.

Adding to the toy chest

And we can’t forget about the toys either. After being without a working iPod for the last few months and dead set against replacing it with one of those video ones until the next product refresh (which now looks like it’ll be on Sept. 5th), I got myself a nice little Shuffle. I love the fact that it’s too light to even be unplugged from the headphones if it accidentally gets knocked off my bag.

It also hooks in nicely to my new set of Roland TD-3SW electronic drums (and by new I mean the ones I bought a month ago and neglected to mention). Yes, I still haven’t given up on the idea that I might one day become tolerable on the damn instrument, but at least now I can practice at 3 in the morning if the mood strikes me and not worry about my neighbors calling the cops on me. Now all I need is to get a few lessons going so I can progress beyond the two or three beats I know.

And this afternoon, I picked up my copy of Metroid Prime 3: Corruption. I’ve got high hopes for this game, as it’s the first “must buy” for my Wii since the day I picked up the system and “The Legend of Zelda: Twilight Princess“. Shortly after pressing the submit button on this post, you can bet I’ll be logging in my first hours.

Looks like I’m not sleeping much tonight….

Getting a Second Life (’cause I’m doing so well with the first one….)

Sunday, September 3rd, 2006

For the most part, I’ve stayed on the outside looking in of all those multi-user 3D worlds, for fear that what little free time I had to try and grow a social life would be sucked up into my little digital avatar. But I kept seeing the name of Second Life pop up here and there, and for some reason, I decided to give this one a try.

Okay, so the fact that it’s free to join in and make your character was a big part of getting me logged on in the first place. But there just seems like there’s a lot more here than the typical gaming vibe of “leveling up” for hours on end. They give you the tools to make your own 3D objects and script how they act. If you pay a monthly fee, you can own land and make hugely intricate environments.

On top of that, the intricate can be active and educational, like this this virtual tsunami education center. Or you can just take the more base and instinctual path and use Second Life to have animated digital sex. After all, that’s what we were promised a decade ago when the media was just picking up on this internet thing, right?

What’s more, facets of the real world are making their way into this virtual one. Real shops like American Apparel have set up digital storefront to clothe people’s avatars in their trendy styles. Musicians Suzanne Vega and Duran Duran are making themselves Second Life performers. Even future presidential candidates are making campaign stops in the 3D world. Political glad-handing isn’t all there is to the world either. There’s even been some Second Life voting rights protesters (using the aforementioned American Apparel store as their first protest venue).

And I’m sure I’m just scratching at the surface of what there is to offer.   While I might not be an everyday visitor, and it will probably be a long time before I’m a full fledged, land owning citizen, it’s certainly has a much greater upside to it than some other online entertainment activites I’ve run across.   Linden Labs is to be complimented.

So if you ever run across “Alexander Gainsbourg” flying across the landscape, feel free to say hi.

Rain, wind and sponsorship

Friday, September 1st, 2006

A rainy Friday night (which will turn into a rain soaked Saturday, thereby killing the Bar-B-Q I was going to), and I find myself inside, playing Madden ’07 and helping to get one of my friends into online gaming. I wasn’t even going to buy the PS2 version, since I’m going to get me one of those sweet-looking Wii‘s, but this rivalry of ours goes all the way back to ’91, and I’ll be damned if I’m gonna break tradition and not trade ass whoopings on account of me waiting to get a new toy.

The game plays much better than last year, but what really gets me is the paid product placement. Snicker’s sponsored Player of the Game. Sprint drive summaries. Hell, to even play online you have to agree to either pay two bucks a month or give your email to ESPN and they’ll “pay” the charge for you. Hey EA, isn’t my $50 enough? Damn them and their addictive monopoly on NFL-licensed football!

But oh, is it ever addictive. More so when my beloved Giants are actually good….